welcome.  And I believe the only way to change anything in osg dynamically is 
to do so with function calls that make those changes within the viewer frame 
loop like so:

while(!viewer.done())
{
  // YOUR  CODE GOES HERE TO CHANGE A 
  //  NODE IN THE OSG SCENE TREE
  //  BEFORE osg Updates the scene
  //
viewer.advance();
viewer.eventTraversal();
viewer.updateTraversal();
viewer.renderingTraversals();
}

I hope you get something to work. :)

------------------------
Allen

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=10531#10531





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