Sorry if my post sounded rude. I am just trying to find a more efficient way
for you to get assistance than asking on the list and waiting for a helpful
response. People aren't always available to help, and may not always have
the right answer for you. Most of us who know OSG learned it by looking at
the example code, and there are plenty of examples that show how to add
callbacks, so I thought looking at the code might be a more efficient way
for you to solve your issue.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Paul Martz
Sent: Tuesday, April 21, 2009 1:16 PM
To: [email protected]
Subject: Re: [osg-users] Dynamic Modification..

Please take a look at the osgcallback example, it will be much more
informative if you look there, maybe copy some code to start from, rather
than post questions to the email list. The fastest route to success for you
would be to look at the example and try some things out, then post here if
you have questions.

Paul Martz
Skew Matrix Software LLC
http://www.skew-matrix.com
+1 303 859 9466

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Ignazio
Sent: Tuesday, April 21, 2009 10:41 AM
To: [email protected]
Subject: Re: [osg-users] Dynamic Modification..

Thanks..Accoding you I must extend the UpdatCallBack,in this way

class lux : public osg::Drawable::UpdateCallback {
        virtual void operator()( osg::ShapeDrawable* drawable)
        {
                drawable ->setColor(osg::Vec4(1,1,1,1));
        }
}; 

Is what I speak right?

Thank advance..

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=10539#10539





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