Jean-Sébastien Guay wrote:
> const unsigned int NODEMASK_UNPICKABLE = 0x1000;    // whatever
> iv->setTraversalMask(~NODEMASK_UNPICKABLE);
> That's how we do it.

  This is what I do too. I have a flag called INTANGIBLE and anything I don't 
want "hit"
by picking (clouds, etc) is flagged that way.

> J-S

-- 
Chris 'Xenon' Hanson, omo sanza lettere                  Xenon AlphaPixel.com
PixelSense Landsat processing now available! http://www.alphapixel.com/demos/
"There is no Truth. There is only Perception. To Perceive is to Exist." - Xen
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