Hi all,
I have a request from a user for support for animated textures in an
OSG model. They're doing their modelling in 3DS Max and exporting to
OSG via the 3DS exported plugin, to native .osg format.
1) Is it straightforward to use animated textures in OSG (for example
in VRML, one can specify an mpeg file as a texture and animation just
works)?
2) If yes, is there a straightforward workflow from modelling tools to
OSG to include animated textures? Post-processing of exported files is
also fine.
Regards
Philip Lamb
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