Hi all,

I have a request from a user for support for animated textures in an OSG model. They're doing their modelling in 3DS Max and exporting to OSG via the 3DS exported plugin, to native .osg format.

1) Is it straightforward to use animated textures in OSG (for example in VRML, one can specify an mpeg file as a texture and animation just works)? 2) If yes, is there a straightforward workflow from modelling tools to OSG to include animated textures? Post-processing of exported files is also fine.

Regards

Philip Lamb



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