Philip Lamb wrote:
Hi all,

I have a question about which plugins support files that include animations. I have experimented with the COLLADA plugin, but it appears that as of OSG 2.8.1-RC3 and COLLADA DOM 1.4, animation in .dae files doesn't carry through to the scene graph. Does anyone have any suggestions as to whether animations in .dae files should be supported (and if I'm doing something wrong)?

I don't believe there is currently any support in the .dae plugin for animations. I think there is some work going on in this direction (using the osgAnimation node kit), but it's not ready yet.


Can anyone else share their preferred workflow for getting animations out of modelling applications and into OSG? The artist I'm trying to support uses Cinema 4D. Our backup is exporting to VRML2 and doing a second rendering pass using libopenvrml-gl outside OSG.

I think COLLADA is still the best way to do this, but at the moment, it takes a bit of extra work beyond what OSG provides (we use a home-built COLLADA loader).

I think Delta3D does this with Cal3D and ReplicantBody, but I'm not sure exactly what their art path is.

--"J"

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