Paul Martz wrote:
> The scene graph that you perform the pick on doesn't have to be the same
> scene graph as the one you display, if that helps.


No, my scene is a bit too complicated for that. It's for a new 3D gui system im 
creating called RedWidget!

I really do need to ignore cliped parts of models/scene.
Having 2 scenes when theres loads of buttons, tables,windows and scroll panels 
etc would get a bit too complicated.
.
[Image: http://img195.imageshack.us/img195/6884/redwidget.png ]

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