> Judd is right in that most of boost does its magic at compile-time > and doesn't need binary libraries at link-time.
Everyone I talk to who actually uses Boost will agree with that statement, and they claim that Boost is a very lightweight dependency. Interestingly, everyone I talk to who _doesn't_ use Boost claims it is an unwieldy, burdensome hunk of baggage that they would never consider shackling to their app. I'm not sure how this misconception has managed to propagate so successfully. -Paul _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org