Ok.... Recreating the camera resolved the problem.  Since the window won't get 
resized too often, I expect this work arround to be sufficient (at least until 
I can investigate the code closer).

On a slightly different subject, I noticed that update callbacks are now being 
called twice as often when the RTT camera is in the scene. The camera is setup 
a PRE_RENDER. Is there something I forgot to do? 

Guy

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