Hi Christophe,
On 19/6/09 11:27 AM, Christophe Herreman wrote:
OSG sometimes fails to read the correct opengl settings ??
This results in a very slow framerate of 2 fps and numerous messages saying my
driver
does not support GL_EXT_BLENDCOLOR and many others while the driver does
support this.
I attached a file with a summary of the driver and the debug messages from OSG.
The problem only occurs on my laptop. And it only occurs about half the times I
launch
the application.
To me it looks like OSG is picking up another OpenGL driver instead of the nvidia one,
maybe the MS one?
I couldn't say how that's possible or what to do against it.
/ulrich
PS: It might be helpful if OSG would print the OpenGL renderer/vendor
information.
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