Hi Stefan,

Which version of the OSG are you using?  Do you see these problems
when you run osgstaticviewer?

Robert.

On Sat, Jun 20, 2009 at 2:27 PM, stefan nortd<ste...@nortd.com> wrote:
> @J-S
> Thanks. Adding the OSG_LIBRARY_STATIC define on windows solved the
>  linker problem. My app builds and runs. I still have a few problems when
>  closing the add which I don't get with the dynamic libs.
> [code]
> Warning: detected OpenGL error 'invalid operation' after applying attribute 
> BlendFunc 08DD55D8
> Warning: detected OpenGL error 'invalid operation' at end of 
> State::apply(StateSet*)
> Warning: detected OpenGL error 'invalid operation' at start of 
> State::apply(StateSet*)
> Warning: detected OpenGL error 'invalid operation' after applying attribute 
> BlendFunc 08DD47A8
> Warning: detected OpenGL error 'invalid operation' at end of 
> State::apply(StateSet*)
> Warning: detected OpenGL error 'invalid operation' at start of 
> State::apply(StateSet*)
> Warning: detected OpenGL error 'invalid operation' after applying GLMode 0xbc0
> Warning: detected OpenGL error 'invalid operation' after applying attribute 
> AlphaFunc 08DB4218
>
> ------------------------
> stefan hechenberger
>
> http://linear.nortd.com
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=14280#14280
>
>
>
>
>
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