Hi,

Now I am stuck on linux (ubuntu 9.04). I was able to build OSG as static libs 
without a hick. When I try to run the my app I get linker problems. If I switch 
in the dynamic precompiled binaries from the wiki the built goes fine. I am 
afraid I might miss something obvious that xcode does on its own. Is there 
anything I need to do differently when linking to static libs as opposed 
dynamic libs? I guess I need to figure out somehow if my static libs are punk 
or if I am linking them in wrong.

Here is the error I get:

==============
../../../addons/ofxOsg/libs/osg/lib/linux/libosg.a(BufferObject.o)||In function 
`__static_initialization_and_destruction_0(int, int)':|
BufferObject.cpp|| undefined reference to `OpenThreads::Mutex::Mutex()'|
BufferObject.cpp|| undefined reference to `OpenThreads::Mutex::~Mutex()'|
../../../addons/ofxOsg/libs/osg/lib/linux/libosg.a(Camera.o)||In function 
`osg::Camera::~Camera()':|
Camera.cpp|| undefined reference to `OpenThreads::Mutex::~Mutex()'|
Camera.cpp|| undefined reference to `OpenThreads::Mutex::~Mutex()'|
../../../addons/ofxOsg/libs/osg/lib/linux/libosg.a(Camera.o)||In function 
`osg::Camera::~Camera()':|
Camera.cpp|| undefined reference to `OpenThreads::Mutex::~Mutex()'|
Camera.cpp|| undefined reference to `OpenThreads::Mutex::~Mutex()'|
....
(keeps on going)

==================

Any ideas?

------------------------
stefan hechenberger

http://linear.nortd.com

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=14263#14263





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