Thanks Tanguy for your answer, it explains why I am having troubles... :)
Any idea on how difficult it should be to implement the pause feature ?

On Tue, Jun 23, 2009 at 12:26 PM, Tanguy Fautre <
[email protected]> wrote:

>  Hi,
>
>
>
> When the ffmpeg plugin was integrated into osg, the pause feature was not
> implemented. I’m not sure anyone has implemented it since then, so it’s not
> a surprise it’s not working correctly.
>
>
>
> Tanguy
>
>
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Serge Lages
> *Sent:* 23 June 2009 11:13
> *To:* OpenSceneGraph Users
> *Subject:* Re: [osg-users] FFmpeg questions
>
>
>
> Hi all,
>
> I've made a test with the osgmovie example and I have the same behaviour.
> Using the ffmpeg plugin (by adding .ffmpeg to my file path), when it starts,
> everything is OK, my movie is played. But if I pause the movie, then wait 5
> seconds and play it again (with the key 'p'), the movie is played too fast
> during 5 seconds...
>
> Anyone can test the osgmovie example on its OS/configuration (with ffmpeg
> of course) and tell me if you have the same behaviour ? Maybe it's a problem
> with my version of FFmpeg, or a problem with Windows... I can even send you
> my movie if you want (send the request by mail), it's a .flv one, but I have
> also made tests with avi files and I have the same problem.
>
> Thanks !
>
> On Fri, Jun 19, 2009 at 10:02 AM, Serge Lages <[email protected]>
> wrote:
>
> Hi Garrett,
>
> Thanks for your answer. I've made some tests :
>
> - setCullingActive(false) on my node as no effect, still too fast.
> - I've also tried to let my video always on the screen, but I still start
> to play it after an action, and it's still too fast during the same time
> than I waited to play it...
>
>
>
> On Thu, Jun 18, 2009 at 9:31 PM, Garrett Potts <[email protected]> wrote:
>
> Hello Serge:
>
>
>
> Hmm,  sounds like the object is getting culled out and so real time updates
> is delayed until it comes back into the scene?? I have not looked at the
> code but,    if you are manually putting the object into the scene then try
> for fun to say setCullingActive(false); just to test this theory out.   This
> way if frustum culling is on or some higher level culling then it will
> ignore it for that object.
>
>
>
>
>
> Take care
>
>
>
> Garrett Potts
>
>
>
> On Jun 18, 2009, at 3:17 PM, Serge Lages wrote:
>
>
>
>  Hi all,
>
> I have 2 questions about the ffmpeg plugin :
>
> - In the ReaderWriterFFmpeg.cpp file, line 76 a "path" variable is declared
> using the osgDB::findDataFile function to get the correct file name, but
> line 83, the old "filename" variable is used instead of "path". This way,
> the dataPathList is not used to get the video file, is it normal ?
>
> - Currently, I load a video and put it on an object which is outside the
> screen (the video is in pause mode). After an action, this object slide into
> the screen and the video is played, but first the video is played too fast
> (maybe 2x or 4x) and after some seconds it comes back to the correct speed.
> To be more precise, if I wait 5 seconds before making my object slide into
> the screen and play the video, it will be too fast during 5 seconds, if I
> wait 2 seconds, it's too fast 2 seconds... Anyone knows what's the problem
> here ?
>
> I'am under WinXP, compile with VS8 and I took my version of FFmpeg here :
>
> http://www.openscenegraph.org/downloads/dependencies/FFmpeg/Windows/ffmpeg-r15261.zip
> My video is a .FLV with an audio stream.
>
> Thanks for your help !
>
> --
> Serge Lages
> http://www.tharsis-software.com
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
>
>
> --
> Serge Lages
> http://www.tharsis-software.com
>
>
>
>
> --
> Serge Lages
> http://www.tharsis-software.com
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>


-- 
Serge Lages
http://www.tharsis-software.com
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to