I ran Dependency Walker again and it found references in both sdl.dll (from 
debug build) and osg55-osgd.dll (debug) to msvcrt.dll. Does that mean they are 
both linking to it despite being built in debug config?

I followed the tutorials on how to set SDL and OSG up properly when building 
from source. Then I opened those solutions/projects up one at the time and 
changed the dropdownlist at the top to the correct 'debug' or 'release' option 
for what I was building. I built them (sdl debug and release versions, and osg 
debug and release versions), copied the correct debug files and release files 
into appropriate folders and then linked to them in my game_project, the debug 
files for my debug build and release for release.

So, hmm, in my debug build why would it be linking to a release library? Did I 
miss a step?

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=14478#14478





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to