> Beside of that, my boss is not very keen to idea of vertex shader > instancing for the reason of hardware limitations we should impose to our > customers.
To convince your boss: Vertex shaders even run even on Intel accelerated graphics (GMA 950) which is more than 3 years old since first introduced. Intel has a SSE2 accelerated software path in the driver to make up for the lack of hardware vertex shaders. Christian _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

