Hi all,
Looking for benchmark for our application, we just saw that the processor
usage never goes up to 50% (on dual cores).
I set the vsync to false in my graphic card drivers, but no way... the
processor never use more than one core. This is not good for our
application, because we would like to use the whole processor capacity to
manage huge scene.
We use the DrawThreadPerContext mode, so I do not understand why we do not
use the whole computer power.
Thanks for help.
Regards,
Vincent.
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