Hi, It seems the issue was caused by using shadow maps that were too large. I switched back to 4096 x 4096 and all is well. ...
Thank you! Cheers, Michele ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15178#15178 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

