2009/7/22 Markus Husseini <[email protected]>:
> Thanks for the answers.
>
> @declic creation: I think this is a little bit to much for my project.
>
> @Kim Bale: This looks nice, but my problem is that i have to use the osg API 
> only and there I need the opengl libs ;(. Or i must write my own Code to load 
> an image and get there data.
>
> I read something about the Terrainclass but i did not find something for use 
> and the Reference is not realy helpfull.

Then why not looking at the osgterrain example source ?

It should give you at least the first step to go...

What is the file format of your heightmap ?

If you have a DEM or any other "standard" heightmap format, I think
you can even go with osgviewer using the --dem flag.

Osg is relaying on GDAL project for osgterrain so you need to have it
otherwise you'll have an error like not supported format...

Pierre.
>
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