2009/7/22 Pierre BOURDIN <[email protected]>:
> 2009/7/22 Markus Husseini <[email protected]>:
>> Thanks for the answers.
>>
>> @declic creation: I think this is a little bit to much for my project.
>>
>> @Kim Bale: This looks nice, but my problem is that i have to use the osg API 
>> only and there I need the opengl libs ;(. Or i must write my own Code to 
>> load an image and get there data.
>>
>> I read something about the Terrainclass but i did not find something for use 
>> and the Reference is not realy helpfull.
>
> Then why not looking at the osgterrain example source ?
>
> It should give you at least the first step to go...
>
> What is the file format of your heightmap ?
>
> If you have a DEM or any other "standard" heightmap format, I think
> you can even go with osgviewer using the --dem flag.
>
> Osg is relaying on GDAL project for osgterrain so you need to have it
> otherwise you'll have an error like not supported format...

Little correction after checking...
It works for me explicitly loading the gdal plugin:
osgviewer -l osgdb_gdal.so --dem model.dem

Pierre.
>
> Pierre.
>>
>> ------------------
>> Read this topic online here:
>> http://forum.openscenegraph.org/viewtopic.php?p=15264#15264
>>
>>
>>
>>
>>
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>
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