Thank you for the book reference. I will think about purchasing it. I can afford it but it's a big expense for me :-*
For now, I'm still blocked with OSG. I want to map the same texture to the 6 faces of a cube. I made a Geometry called "cube" and 6 DrawElementsUInt called "face1/2/.../6". I don't know how to setTexCoords to each QUADS. I thought about making 6 Geometry so I can use a same vertice several times but I don't find any method able to link them into a cube as a single geometry. Is there any other solution? Maybe I can do it with shaders but with so few experience I can't see the possibilities they bring. Thanks again for your help :) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=15889#15889 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org