2009/8/16 lucas Grijander <[email protected]>: > Hi, > actually I also want to compile 2.8.0. The platform will be Windows Server > 2003. So you recommend to download the sources of 3rdparty and re-compile > everything in 64? > J. > > >> Date: Sun, 16 Aug 2009 15:39:03 +0200 >> From: [email protected] >> To: [email protected] >> Subject: Re: [osg-users] how to compile openscenegraph in 64 bit >> archytecture >> >> 2009/8/16 lucas Grijander <[email protected]>: >> > Hi everybody, >> > i am trying to compile openscenegraph in our new server (64 bit double >> > quad >> > processor), but I get some errors with the dependencies, which are >> > pre-compiled (in 32bits I suppose). Does anybody have the dependencies >> > pre-compiled in 64bits? Did anybody already compile openscenegraph in >> > 64bits? >> > thanks!! >> > Jaime. >> > ________________________________ >> > What can you do with the new Windows Live? Find out >> > _______________________________________________ >> > osg-users mailing list >> > [email protected] >> > >> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >> > >> > >> >> Hi, >> >> I compiled OSG 2.8.0 on my Mac Pro with 64-bit support and yes I had >> to compile all third-party libraries with 64-bit support as well. >> Which platform are you looking for? Windows, I presume. >> >> I strongly recommend you to fetch sources and do it yourself, since >> some libraries may have been compiled with different configurations >> and may cause awkward problems. >> >> Ismail >> _______________________________________________ >> osg-users mailing list >> [email protected] >> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > > ________________________________ > Share your memories online with anyone you want anyone you want. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > >
Hi, I believe that's probably the best solution. You have control over all compiler switches and preprocessor definitions and they will be compiled with your toolchain. Ismail _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

