Hi, I've been trying out the example application osgvolume. If I envoke the application via the following command
./osgvolume --images image1.jpg image2.jpg [up to including] image64.jpg --num-components 0 --r_maxTextureSize 512 --zMultiplier 1.0 -o volume.osg I get the following command line response from the application: Max texture size=2048 desiredPixelFormat = GL_RGB Error: could not find file: I have tried a wild card approach to specify the 2D image stack like in: ./osgvolume --images *.jpg --num-components 0 --r_maxTextureSize 512 --zMultiplier 1.0 -o volume.osg That does not work either. I assume that jpg or tiff files may be used to specify the 2D image stack. Any hints would be appreciated. Best Regards, Johannes van Jaarsveld ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17358#17358 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

