I'm having issues exporting textured objects to .osg with blender. Generally when I export and view them with osgviewer or osganimationviewer i don't get the total image as a texture, I just end up with a color as the texture. If I try to texture something with the lz.rgb image from OpenScene-Data the object just comes out brown. What options are necessary for a proper export?
Thanks! -Russ ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=17864#17864 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

