I'm having issues exporting textured objects to .osg with blender. Generally 
when I export and view them with osgviewer or osganimationviewer i don't get 
the total image as a texture, I just end up with a color as the texture. If I 
try to texture something with the lz.rgb image from OpenScene-Data the object 
just comes out brown. What options are necessary for a proper export?

Thanks!
-Russ

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http://forum.openscenegraph.org/viewtopic.php?p=17864#17864





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