Hi Daniel,

On Wed, Oct 7, 2009 at 1:40 PM, Daniel Trstenjak
<[email protected]> wrote:
> sorry, I haven't been aware, that it's not the same ClipNode object in
> the backtrace.
>
> I have a scenegraph with three ClipNodes. And two of these are calling
> computeBound on each other (>>>).

It really sounds like you've created a loop into scene graph where a
node has a parent amongst it's children.  Recursion is not supported
in the OSG so you need to avoid this type of circular scene graph
setup.


Robert.
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