Hmm, on closer inspection, it doesn't actually work at all. What is wrong with osg::Vec3 screen_coords = world_location * view * proj * window ? Have I missed a step somewhere?
I understand what AutoTransform does, but I don't see how I can use it for my problem. How can I use it to overlay an object in the 3D main scene with a object in the 2D overlay? Cheers, Alan ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=18267#18267 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

