Hi Robert,
While we're talking about your recent changes, it seems there's a typo
in the GLBeginEndAdapter header:
http://www.openscenegraph.org/projects/osg/changeset/10645/OpenSceneGraph/trunk
void setState(State* state) { _state = state; }
State* setState() { return _state; }
const State* setState() const { return _state; }
I'm guessing the last two should be getState() and not setState()...
J-S
--
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Jean-Sebastien Guay [email protected]
http://www.cm-labs.com/
http://whitestar02.webhop.org/
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