Hi Robert,

While we're talking about your recent changes, it seems there's a typo in the GLBeginEndAdapter header:

http://www.openscenegraph.org/projects/osg/changeset/10645/OpenSceneGraph/trunk

       void setState(State* state) { _state = state; }
       State* setState() { return _state; }
       const State* setState() const { return _state; }

I'm guessing the last two should be getState() and not setState()...

J-S
--
______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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