Hi J-S,

On Thu, Oct 22, 2009 at 1:51 PM, Jean-Sébastien Guay
<[email protected]> > While we're talking about your
recent changes, it seems there's a typo in
> the GLBeginEndAdapter header:
>
> http://www.openscenegraph.org/projects/osg/changeset/10645/OpenSceneGraph/trunk
>
>       void setState(State* state) { _state = state; }
>       State* setState() { return _state; }
>       const State* setState() const { return _state; }
>
> I'm guessing the last two should be getState() and not setState()...

Arggggjgj copy and paste anti-pattern strikes again!

I've now fixed the error, getState() is now in place and checked in.

Thanks for the thorough review, it really is helping out improve
quality of the code :-)

Robert.
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