Peter Hrenka wrote:
> If you can split up your point cloud into multiple Geodes
> you should already see a speedup with PolytopeIntersector
> as it can take advantage of available bounding volume
> information.
Well, in order to do that I would have to sort the points into some kind
of reasonable bounding hierarchy.  My application works with point scan
data collected by a high resolution laser scanner and includes a surface
reconstruction mesh, so to split up the data set would also require
duplicating points to avoid creating seams in the mesh.  Not
insurmountable, but more work.  Also in my application usually the
entire data set is visible, so there are no culling/rendering benefits
to splitting up the data (unless it is faster for some reason to have
'n' vertex buffers of size 'm' instead of one 'n*m' VBO?)
>
> Still, I'd also like to see Kd-Tree support for PolytopeIntersector.
> I do not have much time to do this myself but I could offer some
> hints and perform testing if you choose to implement it.
Ok, I will take a look at it.

-- 
Peter Amstutz
Senior Software Engineer
Technology Solutions Experts
Natick, MA
02131

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