The mini-system I developped contains a generic type "T". For now, I support int, double, string, and date (I need a boost::local_time structure).
Sukender PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/ ----- "Ulrich Hertlein" <[email protected]> a écrit : > Hi Sukender, > > On 29/10/09 4:09 PM, Sukender wrote: > > And what do you mean by "the problem with typing the contained > data"? > > The key/value map I have in mind only contains strings, but it would > be nice to have typed > data as well, like float. > > Cheers, > /ulrich > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

