The mini-system I developped contains a generic type "T". For now, I support 
int, double, string, and date (I need a boost::local_time structure).

Sukender
PVLE - Lightweight cross-platform game engine - http://pvle.sourceforge.net/

----- "Ulrich Hertlein" <[email protected]> a écrit :

> Hi Sukender,
> 
> On 29/10/09 4:09 PM, Sukender wrote:
> > And what do you mean by "the problem with typing the contained
> data"?
> 
> The key/value map I have in mind only contains strings, but it would
> be nice to have typed 
> data as well, like float.
> 
> Cheers,
> /ulrich
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to