Hi, I tried with FRAME_BUFFER_OBJECT but I have the same result (ie no results ^^) But I think I have to explain my program context. In fact, I am developping a plugin for a closed application (I do not have the source of this application); within this plugin I have an access to the root scene graph, and I can get the camera with the static graphic context (getAllRegisteredGraphicsContexts) If I add my code to my own application, it works well. But if I add this code inside the closed application plugin, I do not have any results, as if osgPPU was disabled. Do you have any ideas of this behavior ? Maybe the closed application is resetting the camera each frame ? maybe a camera render callback disable osgPPU ? I really do not know, I do not have much experience with osgPPU and I need some ideas ...
Thank you Cheers, Sebastien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21159#21159 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

