Hi,

I tried with FRAME_BUFFER_OBJECT but I have the same result (ie no results ^^)
But I think I have to explain my program context. In fact, I am developping a 
plugin for a closed application (I do not have the source of this application); 
within this plugin I have an access to the root scene graph, and I can get the 
camera with the static graphic context (getAllRegisteredGraphicsContexts)
If I add my code to my own application, it works well. But if I add this code 
inside the closed application plugin, I do not have any results, as if osgPPU 
was disabled.
Do you have any ideas of this behavior ? Maybe the closed application is 
resetting the camera each frame ? maybe a camera render callback disable osgPPU 
? I really do not know, I do not have much experience with osgPPU and I need 
some ideas ...

Thank you

Cheers,
Sebastien

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=21159#21159





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to