Hi Art, With the graph you propose, I have the back screen, I have checked and the scene graph is correct, I didn't forget to attach any nodes, so I do not understand.
By modifying directly the main camera,I did it too, and I have the scene with no osgPPU (no resambled scene) like I explained on my 1st post. I have checked too in the debut mode, and the camera has still the FRAME_BUFFER_OBJECT mode on each frame. So I do not understand either. I see in debug mode that the main camera holds pre and post render callback, do you think these functions may interfer with osgPPU ? Well I really appreciate your help but I begin to think it is impossible to guess what the host application is doing without the code or any documentations. Sebastien ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=21230#21230 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

