I wrote: > My short list for remaining features to developed for 3.0 are: > > 1. IPhone support > 2. osgViewer::GraphicsWindowEGL support under Windows > 3. osgViewer::GraphicsWindowX11 support for OpenGL3.x > 4. Shader composition support integrated into the core scene graph. > 5. Fixed function StateAttribute/ shader StateAttribute coupling to > allow more seamless integration across GL targets
I'll also like to add: 6. new dual binary/ascii format that replace the existing .osg and .ive plugins as the default native formats. Members of the community are welcome to chip with their own suggestions of additions, but.... be prepared to the one to develop such features ;-) Cheers, Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

