Hi Nick,

I just got osgOcean compiled and running and it looks great !!!

It does, doesn't it! Thanks to Kim Bale for all his hard work!

One question. Is there a way to sync the waves on multiple machines ?

Not in osgOcean itself, no. You'd have to come up with your own way. I guess you could add a setFrameNumber() method to FFTOceanSurface that would tell the object to set itself to a given frame number in its animation, and then add a boolean flag that would allow you to control the animation through setFrameNumber() instead of FFTOceanSurface controlling it itself in its traverse() method.

If you do code up something please post it, we can integrate it into the mainline code.

Hope this helps,

J-S
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______________________________________________________
Jean-Sebastien Guay    [email protected]
                               http://www.cm-labs.com/
                        http://whitestar02.webhop.org/
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