haha I thought I had this one.. but you beat me to it!

Lightning fast response.

Cheers.

Kim.


2009/12/15 Jean-Sébastien Guay <[email protected]>:
> Hi Nick,
>
>> I just got osgOcean compiled and running and it looks great !!!
>
> It does, doesn't it! Thanks to Kim Bale for all his hard work!
>
>> One question. Is there a way to sync the waves on multiple machines ?
>
> Not in osgOcean itself, no. You'd have to come up with your own way. I guess
> you could add a setFrameNumber() method to FFTOceanSurface that would tell
> the object to set itself to a given frame number in its animation, and then
> add a boolean flag that would allow you to control the animation through
> setFrameNumber() instead of FFTOceanSurface controlling it itself in its
> traverse() method.
>
> If you do code up something please post it, we can integrate it into the
> mainline code.
>
> Hope this helps,
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [email protected]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
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