Hi, I am having a model exported from 3d studio and I see the textures flipped on the mesh. Any solution for this?
p.s. On the osgCal project page it is stated that this issue has been resolved. I am missing somthing? The max exporter and osgCal are built on top of cal3d 0.11.0 Nick http://www.linkedin.com/in/tnick Sent from Gümüşsuyu, İstanbul, Turkey
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