Hi,

I am having a model exported from 3d studio and I see the textures flipped
on the mesh. Any solution for this?

p.s. On the osgCal project page it is stated that this issue has been
resolved. I am missing somthing? The max exporter and osgCal are built on
top of cal3d 0.11.0
Nick

http://www.linkedin.com/in/tnick
Sent from Gümüşsuyu, İstanbul, Turkey
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