Hi Shayne,


On Mon, Jan 11, 2010 at 10:33 PM, Tueller, Shayne R Civ USAF AFMC 519
SMXS/MXDEC <[email protected]> wrote:
> Robert,
>
> Thanks for the advice. As a follow up question that may be obvious (forgive
> me), how do I enable the clear on the graphics context? I've poked around
> and I can't find where this is done.

After you've call viewer.setUpViewerAsEmbeddedInWindow(...) so that
the GraphicsWindowEmbedded is attached to the master camera do:

viewer.getCamera()->getGraphicsContext()->setClearColor(osg::Vec4(r,g,b,a));
viewer.getCamera()->getGraphicsContext()->setClearMask(GL_GL_COLOR_BUFFER_BIT
| GL_DEPTH_BUFFER_BIT);

Robert.
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