Hi All, 

I am new to osg so I apologise if this is a simple question. 

We have put together an application that allows multiple views/cameras over a 
common loaded Terra Vista terrain model. We would like be able to dynamically 
create and kill off the views over this common loaded model. 

If we create the views first before allowing updates to the viewers they 
display the terrain correctly. However if we dynamically create a second view 
when the first is already accepting updates we lose textures on certain terrain 
items, e.g. buildings appear as white boxes. 

I have tried forcing a model reload when a new view is created though this 
didn't solve the problem.

Also, I have just noticed that closing a view and re-opening that same view 
causes buildings to appear as white blocks also.

Can anyone please point me in the right direction? 

Cheers, 
Matt

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http://forum.openscenegraph.org/viewtopic.php?p=22536#22536





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