Hi All, I am new to osg so I apologise if this is a simple question.
We have put together an application that allows multiple views/cameras over a common loaded Terra Vista terrain model. We would like be able to dynamically create and kill off the views over this common loaded model. If we create the views first before allowing updates to the viewers they display the terrain correctly. However if we dynamically create a second view when the first is already accepting updates we lose textures on certain terrain items, e.g. buildings appear as white boxes. I have tried forcing a model reload when a new view is created though this didn't solve the problem. Also, I have just noticed that closing a view and re-opening that same view causes buildings to appear as white blocks also. Can anyone please point me in the right direction? Cheers, Matt ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22536#22536 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

