Hi Tom Tran, You don't make any mention of what type of display your cluster is outputting to - a powerwall, a cylindrical display, one with edge blending... lots of variables and what to recommend depends upon what you are wanting to do.
In terms of the OSG you'll just be setting the viewer Camera'rs view and projection matrices using Camera::setViewMatrix*() or Camera::setProjectionMatrix*() methods. As to what settings to you'll need to compute the values yourself, and it's the answers to my question in the first paragraph that will be your first step in deciding how to compute them. Robert. On Sat, Jan 16, 2010 at 10:21 AM, Tom Tran <[email protected]> wrote: > I am working with OGS. I want to develop an visualization application > with multichannel, say three. > This application can be used for driving system. Three channels, each > on separate computer. > > I can synchronize channels, but I don't know how to set up viewing on > each channel to have continuous large image. > > I guess that I must have some calculation for projection matrix. Views > on side channels (left and right) must have different setting of FOV > .. or something like that. > > Pls kindly show me some hint about this issue, > > Many thanks! > > Tom Tran > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=22747#22747 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

