robertosfield wrote: > > > > > Instead of using ViewMatrix or setProjectionMatrix method, can I set the > > shear parameters of camera's Lens? > > > > You can add a shear by post multiplying the projection matrix, of just > setting it up with an asymetric frustum to begin with. > > > > How is about relationship of hFOV and vFOV between master channel and slave > > channels? > > I have trouble with different ratio between channels. > > > > This really isn't an OSG question. You need to go read some general > documentation on OpenGL projection matrices and so some thinking about > it. >
Many thank Robert. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=22809#22809 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

