robertosfield wrote:
> 
> 
> 
> > Instead of using ViewMatrix or setProjectionMatrix method, can I set the 
> > shear parameters of camera's Lens?
> > 
> 
> You can add a shear by post multiplying the projection matrix, of just
> setting it up with an asymetric frustum to begin with.
> 
> 
> > How is about relationship of hFOV and vFOV between master channel and slave 
> > channels?
> > I have trouble with different ratio between channels.
> > 
> 
> This really isn't an OSG question.  You need to go read some general
> documentation on OpenGL projection matrices and so some thinking about
> it.
> 



Many thank Robert.

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http://forum.openscenegraph.org/viewtopic.php?p=22809#22809





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