Hi, J.P. 
Now I use this method and it works.

data = new float[256*64*3];
    f = fopen("data/transmittance.raw", "rb");
    fread(data, 1, 256*64*3*sizeof(float), f);
    fclose(f);
        osg::Image* image_Transmittance = new osg::Image;
        image_Transmittance->allocateImage(64,16,1,GL_RGB16F_ARB, GL_FLOAT,1);
         float* dataPtr = (float*)image_Transmittance->data();
         for(int i=0;i<256*64*3;i++)
    {
        *dataPtr++ = data[i];
    }

And I simply want to use 
 image->setImage(64,16,1, GL_RGB16F_ARB, GL_RGB16F_ARB, GL_FLOAT, data, 
osg::Image::USE_NEW_DELETE);
but it doesn't works. In osgprerender I found solution using first method when 
you have loops to copy data.


Thank you!

Cheers,
Roman

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http://forum.openscenegraph.org/viewtopic.php?p=23419#23419





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