Hi Roman,
Have you tried just casting data to unsigned char* ?
data = new float[256*64*3];
f = fopen("data/transmittance.raw", "rb");
fread(data, 1, 256*64*3*sizeof(float), f);
fclose(f);
osg::Image* image_Transmittance = new osg::Image;
image_Transmittance->setImage(64,16,1, GL_RGB16F_ARB, GL_RGB16F_ARB,
GL_FLOAT,(unsigned char*) data, osg::Image::USE_NEW_DELETE);
Mourad
On Fri, Jan 29, 2010 at 2:46 PM, Roman Grigoriev <[email protected]>wrote:
> Hi, J.P.
> Now I use this method and it works.
>
> data = new float[256*64*3];
> f = fopen("data/transmittance.raw", "rb");
> fread(data, 1, 256*64*3*sizeof(float), f);
> fclose(f);
> osg::Image* image_Transmittance = new osg::Image;
> image_Transmittance->allocateImage(64,16,1,GL_RGB16F_ARB,
> GL_FLOAT,1);
> float* dataPtr = (float*)image_Transmittance->data();
> for(int i=0;i<256*64*3;i++)
> {
> *dataPtr++ = data[i];
> }
>
> And I simply want to use
> image->setImage(64,16,1, GL_RGB16F_ARB, GL_RGB16F_ARB, GL_FLOAT, data,
> osg::Image::USE_NEW_DELETE);
> but it doesn't works. In osgprerender I found solution using first method
> when you have loops to copy data.
>
>
> Thank you!
>
> Cheers,
> Roman
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=23419#23419
>
>
>
>
>
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