Yes everything you can see on our website is OSG based ! ;)

On Fri, Feb 5, 2010 at 5:39 PM, Raymond de Vries <ree...@xs4all.nl> wrote:

> Hi,
>
> That's very cool, congrats! Btw are the other presentations also made with
> the osg? Like "Mur de médias"?
>
> cheers
> Raymond
>
>
>
> Serge Lages wrote:
>
>> And you can be sure that this plugin works like a charm, we're using it
>> with 4 live streams everyday in a live TV show and we never had any problem
>> ! ;)
>>
>> http://www.tharsis-software.com/1-29972-Realisation.php
>>
>> On Thu, Feb 4, 2010 at 6:56 PM, Raymond de Vries <ree...@xs4all.nl<mailto:
>> ree...@xs4all.nl>> wrote:
>>
>>    Hi guys,
>>
>>    I would like to say a big 'thank you' for this nice plugin. After
>>    quite some time installing SDKs and building I got the plugin
>>    working :-)
>>    For the record: I did this on Windows Vista 32 bit, Visual Studio
>>    2008, Microsoft DirectX SDK (August 2009) and Windows SDK v6.0.
>>
>>
>>    Cheers
>>    Raymond
>>
>>
>>
>>    Serge Lages wrote:
>>
>>        I think it's one of the latest :
>>        Microsoft DirectX SDK (August 2009)
>>
>>        On Wed, Feb 3, 2010 at 7:03 PM, Raymond de Vries
>>        <ree...@xs4all.nl <mailto:ree...@xs4all.nl>
>>        <mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>> wrote:
>>
>>           Hi,
>>
>>           Ok, nice to hear. Which version of directx are you using? My
>>           directshow build on Vista, using directx August 2007,
>>        resulted in
>>           a missing symbol...
>>
>>           Cheers
>>           Raymond
>>
>>
>>           Serge Lages wrote:
>>
>>               I am working on Windows 7 and it works like a charm
>>        with the
>>               Win7 SDK.
>>
>>               On Wed, Feb 3, 2010 at 6:49 PM, Raymond de Vries
>>               <ree...@xs4all.nl <mailto:ree...@xs4all.nl>
>>        <mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>
>>               <mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>
>>        <mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>>> wrote:
>>
>>                  Hi guys,
>>
>>                  First of all, thanks a lot for your quick reply! As it
>>               turned out,
>>                  I also had a more recent platform sdk on my system
>>        (win vista).
>>                  Out of habit I just installed the older one on each
>>        system I
>>                  develop on... And I had build the baseclasses once (long
>>               time ago)
>>                  using the makefile...
>>
>>                  Thanks for your advice. I just built the BaseClasses
>>        and now
>>                  building osg svn, including directshow :-) Finders
>>        crossed...
>>
>>                  I will try out the windows 7 sdk on my windows 7 machine
>>               soon too.
>>
>>                  Jason, ok, I understand it. Indeed I found your
>>        message from a
>>                  while ago. I only saw Cedric's name in the cmake
>>        module, so
>>               that's
>>                  why I thought you joined efforts. So thanks Cedric!
>>
>>                  One more thing for now: do I have (easy) access to
>>        the 'current
>>                  image' via the plugin?
>>
>>                  I will let you know how it goes...
>>
>>                  Cheers
>>                  Raymond
>>
>>
>>
>>
>>                  Jason Beverage wrote:
>>
>>                      Hi Raymond,
>>
>>                      Just wanted to give credit to Cedric for the osg
>>        DirectShow
>>                      plugin, I
>>                      had sent out an email quite awhile about about
>>        public
>>               interest
>>                      in an
>>                      open sourced Direct Show plugin but never got
>>        around to
>>                      releasing one.
>>                       Kudos to Cedric for beating me to the punch :)
>>
>>                      Thanks,
>>
>>                      Jason
>>
>>                      On Wed, Feb 3, 2010 at 11:58 AM, Trajce Nikolov
>>                      <nikolov.tra...@gmail.com
>>        <mailto:nikolov.tra...@gmail.com>
>>               <mailto:nikolov.tra...@gmail.com
>>        <mailto:nikolov.tra...@gmail.com>>
>>               <mailto:nikolov.tra...@gmail.com
>>        <mailto:nikolov.tra...@gmail.com>
>>               <mailto:nikolov.tra...@gmail.com
>>        <mailto:nikolov.tra...@gmail.com>>>>
>>
>>                      wrote:
>>                                        the latest windows sdk has the
>>        project files for
>>               all the
>>                          configuration.
>>                          build against it
>>                          Nick
>>
>>                          http://www.linkedin.com/in/tnick
>>
>>
>>                          On Wed, Feb 3, 2010 at 6:44 PM, Raymond de Vries
>>                          <ree...@xs4all.nl <mailto:ree...@xs4all.nl>
>>        <mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>
>>               <mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>
>>        <mailto:ree...@xs4all.nl <mailto:ree...@xs4all.nl>>>> wrote:
>>                                                  Hi, most likely
>>        Cedric and/or Jason (Beverage),
>>
>>                              I would like to try out your directshow
>>        plugin
>>               in svn,
>>                              and now I am in the
>>                              process of building the BaseClasses of
>>        the windows
>>                              platform sdk. Although
>>                              I've searched the net and the platform
>>        sdk docs, I
>>                              cannot see how I can
>>                              produce a release version of the
>>        BaseClasses (the
>>                              debug version is built
>>                              properly, so it seems). Can anymore
>>        please give me
>>                              some advice how to do
>>                              that? Cedric? Jason?
>>
>>                              I am using Microsoft DirectX SDK (August
>>        2007) and
>>                              Microsoft Platform SDK
>>                              for Windows Server 2003 R2, using Visual
>>        Studio
>>               2008.
>>                              I tried to build the
>>                              strmbase.lib by running nmake in the
>>        Visual Studio
>>                              command prompt but then
>>                              it only builds the debug version. Should
>>        I hack the
>>                              makefile or is there
>>                              another way?
>>
>>                              Thanks a lot already, cheers
>>                              Raymond
>>
>>
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>>
>>
>>               --        Serge Lages
>>               http://www.tharsis-software.com
>>
>> ------------------------------------------------------------------------
>>
>>
>>
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>>        --        Serge Lages
>>        http://www.tharsis-software.com
>>
>>  ------------------------------------------------------------------------
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>>
>> --
>> Serge Lages
>> http://www.tharsis-software.com
>> ------------------------------------------------------------------------
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-- 
Serge Lages
http://www.tharsis-software.com
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