Hi Nick, On Fri, Feb 19, 2010 at 2:13 PM, Trajce (Nick) Nikolov <nikolov.tra...@gmail.com> wrote: > the examples works fine .... but My app was working fine as well too :)
Could you modify osgviewer so that it uses a ref_ptr<> rather than let it be created on the stack so mimicing the usage model of your app, hopefully this will also crash then I can start looking into the issue at my end Could you also enclose the ref_ptr<Composite/Viewer> code into a local scope by placing { } around it. This should force destruction clean up of all the objects create on the start without those brackets, sometimes this can help isolate the effects of various effects. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org