Hi,
I have to make our Windows OSG app function in a reasonable manner under 
Microsoft Remote Desktop, which means OpenGL 1.1.0

In general it actually works pretty well but at each window refresh, I am 
getting a 
Warning: detected OpenGL error 'invalid enumerant' after RenderBin::draw(,)


What is the best way to track down why I am getting this error? 

Andrew

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