Hi, I have to make our Windows OSG app function in a reasonable manner under Microsoft Remote Desktop, which means OpenGL 1.1.0
In general it actually works pretty well but at each window refresh, I am getting a Warning: detected OpenGL error 'invalid enumerant' after RenderBin::draw(,) What is the best way to track down why I am getting this error? Andrew ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=24746#24746 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org