Andrew Cunningham wrote:
What is the best way to track down why I am getting this error?
Use a tool like GLIntercept (if you're single-threaded). glintercept.googlecode.com has the latest version. I have no experience with Windows remote desktop, so not sure whether GLIntercept will work in that configuration.
An OpenGL error means means OpenGL is ignoring an OpenGL command. So another way to approach this is to look at your scene and try to determine what is not being rendered correctly. For example, if a texture isn't showing up, then perhaps OSG is doing something inappropriate for OpenGL 1.1 texture handling.
But really, something like GLI is the only type of tool available to you that will immediately lead you to the problem.
-Paul _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

