On 23 February 2010 18:00, Andrew Cunningham <[email protected]> wrote:

> Hi,
> I have to make our Windows OSG app function in a reasonable manner under
> Microsoft Remote Desktop, which means OpenGL 1.1.0
>
> In general it actually works pretty well but at each window refresh, I am
> getting a
> Warning: detected OpenGL error 'invalid enumerant' after RenderBin::draw(,)
>
>
> What is the best way to track down why I am getting this error?
>
> Andrew
>

I can't help with the error, but we've had some discussions in work about
running OSG over M$ Remote Desktop.

It does mostly work ok as long as you aren't doing continuous updates,
but my boss mentioned Mesa has s/w rendering and much
better support for openGL, including GLSL support.

I've not had time to experiment with it myself, but I thought I'd mention
it.

If you have a play, I'd be interested to hear what the performance is like
compared to the M$ dll. My guess is that the mesa s/w render will give
better performance. After all you can't beat geeks on a graphics bender. :)

There may also be citrix if terminal services isn't mandated:

http://community.citrix.com/display/ocb/2007/11/02/Pictor+demo+-+OpenGL+graphics+acceleration+for+Presentation+Server

But that's from 2007 and I haven't found any updated info on that.

Also FYI:

http://blogs.msdn.com/rds/archive/2009/06/19/changes-to-remoting-model-in-rdp-7.aspx

-- 
http://www.ssTk.co.uk
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