I am interested. At present I built a prototype using the
osgcandidate::VirtualProgram. Works well, but perfromancewise is not so
good, so waiting for the real thing.
-Nick


On Thu, Feb 25, 2010 at 4:27 AM, Chris 'Xenon' Hanson
<[email protected]>wrote:

>  One of my clients is headed squarely into a place in their project where
> they need to do
> a lot of sophisticated shader work throughout the whole scenegraph.
>
>  I was reading back along message history from January and I saw some
> mention of shader
> composition coming to OSG in an official manner relatively soon. With the
> stable release
> on the near roadmap, I was wondering if shader composition was now further
> down-road from
> the stable release or what the official plan was.
>
>  I think there might be several people interested in working on this when
> it comes to the
> front of the queue. If anyone wants to register their interest, this might
> be a good time
> to chip in.
>
> --
> Chris 'Xenon' Hanson, omo sanza lettere                  Xenon
> AlphaPixel.com
> PixelSense Landsat processing now available!
> http://www.alphapixel.com/demos/
> "There is no Truth. There is only Perception. To Perceive is to Exist." -
> Xen
> _______________________________________________
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>
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