Thanks I'll have a look at osgvertexprogram.

Regards.
Alessandro

On Tue, Mar 2, 2010 at 4:52 PM, <[email protected]> wrote:

> Hi Alessandro,
>
> For image-based lighting, you can have a look in the Orange Book (OpenGL
> Shading Language), chapter 12 (Lighting). There are some shaders for
> image-based lighting with a cube map, and you can use them with a HDR cube
> map (have a look in the osgvertexprogram for cube map example, and use the
> hdr or exr plugin to load your hdr images).
>
> Best regards,
> Josselin.
>
>
>
> ----------------------------------------------------------------
> This message was sent using IMP, the Internet Messaging Program.
>
>
> _______________________________________________
> osg-users mailing list
> [email protected]
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to