Thanks I'll have a look at osgvertexprogram. Regards. Alessandro
On Tue, Mar 2, 2010 at 4:52 PM, <[email protected]> wrote: > Hi Alessandro, > > For image-based lighting, you can have a look in the Orange Book (OpenGL > Shading Language), chapter 12 (Lighting). There are some shaders for > image-based lighting with a cube map, and you can use them with a HDR cube > map (have a look in the osgvertexprogram for cube map example, and use the > hdr or exr plugin to load your hdr images). > > Best regards, > Josselin. > > > > ---------------------------------------------------------------- > This message was sent using IMP, the Internet Messaging Program. > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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