HI J-S, Sorry about this typo. Now fixed and checked into svn/trunk.
The problem was down to me implementing a workaround for problems with genwrapper not coping with typedef's for function calls being in a public scope of class. Arghghgghg.... Robert. On Mon, Mar 15, 2010 at 7:56 PM, Jean-Sébastien Guay <[email protected]> wrote: > Hi Robert, > > There are two recursive call in the osg::Texture header which I don't think > are intended: > > void glTexParameterIiv(GLenum target, GLenum pname, const GLint* data) > const > { > glTexParameterIiv(target, pname, data); > } > void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint* data) > const > { > glTexParameterIuiv(target, pname, data); > } > > these methods will call themselves infinitely... I think you need > _glTexParameterIiv and _glTexParameterIuiv (note the underscore). This seems > to have been introduced today (6:32 AM my time, rev 11218). > > J-S > -- > ______________________________________________________ > Jean-Sebastien Guay [email protected] > http://www.cm-labs.com/ > http://whitestar02.webhop.org/ > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

