HI J-S,

Sorry about this typo.  Now fixed and checked into svn/trunk.

The problem was down to me implementing a workaround for problems with
genwrapper not coping with typedef's for function calls being in a
public scope of class. Arghghgghg....

Robert.

On Mon, Mar 15, 2010 at 7:56 PM, Jean-Sébastien Guay
<[email protected]> wrote:
> Hi Robert,
>
> There are two recursive call in the osg::Texture header which I don't think
> are intended:
>
>  void glTexParameterIiv(GLenum target, GLenum pname, const GLint* data)
> const
>  {
>    glTexParameterIiv(target, pname, data);
>  }
>  void glTexParameterIuiv(GLenum target, GLenum pname, const GLuint* data)
> const
>  {
>    glTexParameterIuiv(target, pname, data);
>  }
>
> these methods will call themselves infinitely... I think you need
> _glTexParameterIiv and _glTexParameterIuiv (note the underscore). This seems
> to have been introduced today (6:32 AM my time, rev 11218).
>
> J-S
> --
> ______________________________________________________
> Jean-Sebastien Guay    [email protected]
>                               http://www.cm-labs.com/
>                        http://whitestar02.webhop.org/
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