Hi everyone,

We were just doing some performance testing when we noticed that increasing the 
image quality in the NVidia control panel (adding anisotropic filtering, 
anti-aliasing and multi-sampling) makes the time spent in the 'Draw' section 
increase greatly. This wasn't something we were expecting. The time in GPU also 
goes up, but that is to be expected.

We're assuming the extra time is spent in the driver somewhere, but we have no 
clue why.

Would anyone dare to hazard a guess?

Thank you!

Cheers,
Rick

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=25798#25798





_______________________________________________
osg-users mailing list
osg-users@lists.openscenegraph.org
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to