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On 03/23/2010 03:13 AM, Paul Martz wrote:
> Thanks, Cedric. I found r10362 had this change, and it's now merged
> into the 2.8 branch. I definitely get different results, but
> haven't had a chance to compare to trunk, so if you could please
> take a look and let me know if it's now correct, I'd appreciate
> it. -Paul

I did a svn update and check all animation examples, it works as expected.

Cheers,
Cedric

>
>
>
> Cedric Pinson wrote: On 03/22/10 22:03, Cedric Pinson wrote:
>>>> On 03/22/10 20:15, Robert Osfield wrote:
>>>>> Hi Cedric, On Mon, Mar 22, 2010 at 7:08 PM, Cedric Pinson
>>>>> <[email protected]> wrote:
>>>>>> I tried osgAnimation with this release, and there is
>>>>>> difference with the trunk behavior. The test is to use
>>>>>> osganimationhardware with bignathan.osg the one with the
>>>>>> trunk works as expected and the one in this release seems
>>>>>> to blend multiple animations.
>>>>>>
>>>>>> It looks like the clone problem... because i instanciate
>>>>>> multiple
>>>> item
>>>>>> from the input. I will try to check it this evening
>>>>> Didn't you provide updated .osg files for the changes in
>>>>> osgAnimation? Could there be a coupling between other
>>>>> changes in OpenSceneGraph-Data and which version of
>>>>> osgAnimation you have? I presume 2.8.3 will need to have a
>>>>> new OpenSceneGraph-Data made from it's own svn/trunk.
>>>>> Robert. _______________________________________________
>>>>> osg-users mailing list [email protected]
>>>>>
>>>>
> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>
>
>>>
>>>>
>>>>
> I dont know yet the format should be the same if osgAnimation is
>>>> synced to trunk, so i am doing some diff to check where it
>>>> could have a problem
>>>>
>>>> Cheers, Cedric
>>>>
> I think i get it comes from node.cpp:
>
> diff Node.cpp ~/dev/osg-trunk-svn/src/osg/Node.cpp 77c77 <
> _updateCallback(node._updateCallback), ---
>>>> _updateCallback(copyop(node._updateCallback.get())),
> 80c80 <         _cullCallback(node._cullCallback), ---
>>>> _cullCallback(copyop(node._cullCallback.get())),
>
>
> copying Node.cpp into the release 2.8.3 works as expected
>
> Cheers, Cedric
>>
>>
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- --
>
Provide OpenGL services around OpenSceneGraph and more
+33 659 598 614 Cedric Pinson mailto:[email protected]
http://www.plopbyte.net
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